Kingdom of the Seven Lights
By CherylAnn Cook-Hoar
When a mysterious medallion surfaces-etched with an ancient tree and a forgotten trail-adventurers are offered a choice: continue their journey, or follow the path into a kingdom lost to time. What awaits is a realm of impossible beauty, bustling markets, joyful citizens... and a secret rotting beneath the illusion.
The Kingdom of the Seven Lights appears vibrant and alive, but those who pierce the veil discover a hollow ruin ruled by an orc illusionist and his horde. As reality fractures, the party must confront the truth behind the kingdom's fall, survive a brutal ambush, and uncover a treasure hoard untouched for generations.
At the heart of the abandoned castle lies the sacred Tree of Seven Lights-its gems dormant, its power waiting to be claimed. Will the heroes restore the kingdom, seize its riches, or leave its legacy to fade into dust?
A standalone D&D side quest or a powerful expansion to the Corelub adventure, Kingdom of the Seven Lights blends mystery, illusion, danger, and mythic discovery into a cinematic tabletop experience.